Go Go Mojo
Petricore Games; Client: Mystic Moose
Main Gameplay. Showcases pick-up abilities and a full playthrough
About:
Endless runner linked/built off the Mojo Melee universe where you run through obstacles in hopes of obtaining the highest score. I developed from the base of an endless runner package, created custom ability pick-ups like a coin magnet, score multiplier and double jump. Also created some randomizers for the chests and obstacles like trees and boulders.
Link: https://play.planetmojo.io/gogomojo/index.html
Contribution:
Building off endless runner package
Created custom pickups each with customizable timers and abilities
Score multiplier
Pick-up’s magnet
Double jump
Create spawn randomizer for objects
Trees
Boulders
Chests(removed from final game)
Fixed bugs reported by QA
Credits
Petricore team of 2
Programmer
Sean Sarmiento
James Spavold
Credits
Mystic Moose Team
Producer
Mike L
Programmers
David R
Josh S
Artist
Eric Campanoodle
QA
Jeff P