Go Go Mojo

Petricore Games; Client: Mystic Moose

Main Gameplay. Showcases pick-up abilities and a full playthrough

About:

Endless runner linked/built off the Mojo Melee universe where you run through obstacles in hopes of obtaining the highest score. I developed from the base of an endless runner package, created custom ability pick-ups like a coin magnet, score multiplier and double jump. Also created some randomizers for the chests and obstacles like trees and boulders.

Link: https://play.planetmojo.io/gogomojo/index.html

Contribution:

  • Building off endless runner package

    • Created custom pickups each with customizable timers and abilities

      • Score multiplier

      • Pick-up’s magnet

      • Double jump

  • Create spawn randomizer for objects

    • Trees

    • Boulders

    • Chests(removed from final game)

  • Fixed bugs reported by QA

Credits

Petricore team of 2

Programmer

  • Sean Sarmiento

  • James Spavold

Credits

Mystic Moose Team

Producer

  • Mike L

Programmers

  • David R

  • Josh S

Artist

  • Eric Campanoodle

QA

  • Jeff P